Computer Gaming World said in June 1994 of the PC version that "The storyline and acting are decent for this sort of game, but the gameplay is simplistic to the extreme". The game appeared on the 1992/1993 series of GamesMaster, with Tony Slattery playing. There are three primary types of GPU tests: actual games, 'synthetic' graphics card benchmarks, and compute benchmarks. Running a game you actually play, or want to play, is usually the best way to test performance. Synthetic tests are typically very easy to run, but they only tell you how your PC handles that specific benchmark - which may or may not equate to real-world gaming performance. If you're big into running or you use a GPU accelerated application like LuxCoreRenderer, that's great, but specific optimizations for certain GPU architectures can make a big difference in how your PC runs any specific workload.įinally, GPU compute tests are usually quite different in how they work compared to games. Tools of the Tradeīefore you start using one of the best GPU tests, there are a few useful utilities to install. First, for a lot of real world gaming tests, you need a tool to capture frametimes. There are three main programs we've used in the past. PresentMon is a command-line interface for logging frametimes. This is the least user friendly option and we don't recommend it (unless you really like text interfaces), and it's been supplanted by OCAT (Open Capture and Analytics Tool) and FrameView (opens in new tab) - both of which are based off of PresentMon's core functionality. If you're wondering, FRAPS hasn't been updated since 2013 and has some bugs with Windows 8/10, so it's best to use a modern utility. OCAT was created by AMD engineers and is fully open source, while FrameView comes from Nvidia. There are minor differences in the interfaces and functionality, with the biggest being that FrameView logs power data. We've tested graphics cards power consumption using in-line hardware to measure precise loads, and the Nvidia power figures are accurate to within a few watts for Nvidia GPUs. Otherwise, all three of these tools spit out the same general file format that gives frametimes, clock speeds, and a bunch of other details.ĪMD GPUs however report GPU-only power consumption, which can mean a difference of anywhere from 10W to as much as 100W, depending on the specific GPU (Vega being the worst offender). We've standardized on using OCAT for our GPU testing, but you can use FrameView or even PresentMon if you prefer. One important thing to note is that a lot of games do not like the overlay functionality built into these programs. Microsoft Store UWP apps and anything else with heavy DRM will often fail to start if the overlay is enabled, so we run without the overlay. If you want a framerate counter in the corner, you can give it a shot, but you'll know there's a problem if the game stops launching. Creating a mosaic with images is not particularly difficult, especially if the right tools are in use. The problem is, then, is finding the right tools, and that can be a task within itself. If you’re struggling to locate the perfect Windows 10 program for your mosaic needs, then you’re in luck. Today we’re going to talk much about a tool known as AndreaMosaic. The sole purpose of this program is to create mosaics from digital images, and it’s all about making the task as easy as possible. Here’s the thing, from what we’ve gathered, users can choose the resolution of the mosaic, but that’s not all. Users can also choose the number of tiles, the file size, among other things that are designed to make AndreaMosaic work the best for them. It’s quite capable, and at first glance, the designed gives you the impression that it’s hard to use. We can say for certain that it’s not easy in the beginning, but once you’ve gotten a hang of things, you’ll be just fine. Using the AndreaMosaic tool to create mosaics is pretty simple, but things might not turn out as expected if you lack experience. The first step to take in creating your mosaic is to add the main image. This is done by clicking on the green button, then from there, just find your picture and add it in. You’ll see the image in the box so you can know if you’ve made a perfect choice. OK, so before we move forward, it’s time to edit the size parameters and set them to your liking. Users can edit the mosaic size, the mosaic resolution, tile size, and adapt the size. It’s pretty straightforward if you ask us, so amateurs shouldn’t have a hard time getting what they want. When it comes down to the tile parameters, this is where the user changes the patters, half tiles, and quarter tiles.
0 Comments
Leave a Reply. |